Showing posts with label GTA IV. Show all posts
Showing posts with label GTA IV. Show all posts

Tuesday, November 9, 2010

Outdated Game Reviews: The Best (And Worst) Games of 2008

With all of this year’s big releases now on shelves, most gamers have more options than cash. So, to help you out, I’m breaking down the top five games of 2008.

#5: Left 4 Dead
PC, Xbox 360
 You know how horror movies get better with other people around? That’s “Left 4 Dead”. The best horror game of ‘08 is co-op. It’s scarier, and more fun, than “Dead Space” ever was. Plus, when you’re tired of surviving the zombie apocalypse you can play as the zombies.

#4: Gears of War 2
Xbox 360
 Futuristic marines with chainsaws and fully automatic weapons, a tried and true gaming formula. “Gears of
War 2” is the kind of game that makes you want to beat your chest and mark territory. The “Gears of War” series has deeper gameplay and better art direction than “Halo.” Chainsaws are better than gun butts. “Gears 2” is better than “Halo 3.” Deal with it.

#3: Grand Theft Auto IV
PC, PS3, Xbox 360
Let’s not ignore the games that came out earlier this year. “Grand Theft Auto IV” is still the last word on sandbox gameplay. The single player is not only the most enjoyable, but has the most sophisticated narrative in the series. Even without the online play, you’re not likely to wear the fun out of this game. Ever.

#2: Call of Duty: World at War 
PC, PS3, Xbox 360, Wii
The “Call of Duty” series has become the most cinematic in gaming. The single player campaign is the gaming
equivalent of a “Saving Private Ryan” or “Band of Brothers.” If all games were like this and the acting was just slightly better, there’d be no reason to go to the movies any more. Plus, it’s one of the best online games of the year.

#1: Fallout 3
PC, PS3, Xbox 360
“Fallout 3,” is basically “Oblivion” with guns, better art direction, and infinitely better writing. It really lives up to its pedigree. The depth of this game means that, even without an online element, it’s worth every cent. “Fallout 3” is the best RPG of the year, and the best game of the year. I can only hope the real post-apocalyptic future will be this fun.

The Worst Game of 2008

Far Cry 2
Yep, my least favorite game of the year is one that’s been getting great reviews. I’m sure it will end up in someone else’s top 5, but I hated it. It’s like the second Matrix movie. Something amazing was followed up by something terrible. The technology was there, the gameplay was there, but the designers failed to produce a fun game. Instead, Far Cry 2 felt like a boring, repetitive shadow of what once was.

Outdated Game Reviews: GTA IV

GTA IV, This Much Fun Should Be Illegal
(And your senator probably wants it to be.)

    I'm not normally the type to wait in line for a game at midnight, but I wanted to get my hands on GTA IV as soon as I could. Not 30 minutes after its release, I was home and driving through the newly redesigned streets of Liberty City. How has my ride been? Awesome.
    This is a significant improvement over other GTA titles. It is not simply more of the same, but an evolution on the theme that takes you on its own uniquely insane ride.
    The biggest difference may be fully executed online multiplayer. Deathmatch, racing, and good old cops and robbers play out over the entirety of the game's city map with up to 16 players.
    The first thing that impressed me was not the new gameplay but the writing and presentation. Niko is the first GTA protagonist that I would consider a deep character. His supporting cast is similarly so, though most appear as thin caricatures at first glace. You get the sense that the actors were really, oh I don't know, acting. The main characters give a fantastic performance I've rarely seen the kin of in the video game industry. Some scenes fall flat, but overall this story is as much fun to watch as it is to play.
    Then we have the technology. Obviously, it's pretty. Most impressive to me, however, is the Euphoria engine. This software allows the game to dynamically generate many of the characters animations. Gone are ragdoll physics, in favor of intelligent human reaction. The point is that no two instances of similar events, like jumps between buildings, should look the same. This prevents the visual repetitiveness common to video games.
    GTA veterans will notice little touches that fix old realism issues. You can hail taxis, not just steal them. Drivers have stopped leaving cars unlocked with the keys in the ignition. If you steal a car with a passenger in it, he might attempt to take you down. Overturned cars do not necessarily explode. You can call the 911 as easily as anyone else. It feels like they really sat down and addressed every problem they had with San Andreas.
    The only area I've seen gamers overrating the game in is its combat. Both the melee combat and gunplay are far better than they have been in previous titles in the series, and they're quite enjoyable, but it's not quite as fluid as some games designed entirely around firefights.
    GTA normally risks offending people, but discovering the ability to drive drunk was a surprise. You're guaranteed to wreck and get police attention, but you can do it. More interesting is that if you are merely buzzed, you can drive fine. Things are just a little blurry. Like other things in the game though, it's an option and exists in case you'd find it fun.
    I give GTA IV a 100% rating. I wanted to be the guy who saw through the hype, but this is simply one of the best video games ever. If you own a PS3 or 360, buy it. Hell, steal it. Just get it!