Showing posts with label Star Wars. Show all posts
Showing posts with label Star Wars. Show all posts

Monday, May 30, 2011

Titles

You know what's a bad idea? Like, a really bad one? Subtitling a sequel "Betrayal." Especially when that sequel is on a different console, format, has wildly differing gameplay and art design, and was clearly inspired by an entirely different series. It's just asking for trouble from the fan base.
 
Now, that being said, I'm picking on it but Bloodraye: Betrayal does look neat. Sure, it's an obvious Castlevania clone but, hey, if Konami isn't going to give me a half-way decent side-scrolling Castlevania game on home consoles, somebody might as well take my money.

Oh, speaking of Konami and shitty titles. Harmony of Despair? R-really? You just had to have it be Castlevania: HD? I mean, that's a good idea and all, but you already made that game. Plus, that game is actually good. So, from now on, whenever someone mentions "Castlevania:HD," people will have to ask if they mean "the good one on the GBA" or the "shitty XBLA grind-fest with all the recycled graphics." More importantly though, it doesn't make any sense. "Harmony of Dissonance" works. You see, starting the title with "Harmony" allows you to maintain your musical theme. "Harmony" and "Dissonance" are antonyms, so you've made a clever little play on words there. "Harmony of Despair," on the other hand, has no such word play. It means only that you and your friends are co-operating "harmoniously" in your "despair" as you suffer through a betrayal of a brand you all love. But, hey, at-least your cries of pain will be in tune.
You see, the conflicting art styles help the player identify their character on screen.
Titles are important. They are the first thing a player knows about your game and the first thing they'll tell their friends about it.

My only rule with titles is that something's title is simply what people call it, and you have no control over this. Buffy is, for example, just Buffy, having grown out of Buffy The Vampire Slayer long ago. Jedi Outcast is just that, and sure as hell isn't Star Wars: Dark Forces: Jedi Knight II: Jedi Outcast. Hell, WoW is pretty much just WoW now. I see artsy titles that tell me nothing quite regularly, mostly on fiction, and they just don't work for me. As soon as you notice the people on your team or your audience referring to the product as anything other than what you printed on the cover, the title has changed. It's best to just go ahead and go with the more natural title than to hope against hope that people will stick with the one you just like so much.

Tuesday, November 9, 2010

Outdated Game Reviews : Star Wars, The Force Unleashed

 The Force Is With The Force Unleashed

      LucasArts' "Star Wars: The Force Unleashed" was released September 16th 2008 for the Xbox 360, PS3, PS2, Nintendo DS, N-Gage, iPod Touch, and iPhone. The game is the flagship of a LucasArts' multimedia project which also features a novel, comics, toys, and a supplement to Wizards of the Coast's the Star Wars tabletop RPG.
    There are differences between each consoles' versions of the game. I played it on the Xbox 360. This version is essentially identical to the PS3 version, and similar to the Wii, PS2, and PSP versions. The Wii, PS2, and PSP feature levels not seen on the Xbox 360 or PS3. The Wii also features a multiplayer "duel mode." The other systems, however, are likely to be more dramatic departures. So, I can't speak for their quality.
    The game follows the story of Darth Vader's secret apprentice Galen Marek. His mission, to help Vader overthrow the Emperor, is the player's experience. Full of both action and intrigue, the tale will more than satisfy Star Wars fans. However, the short cut scenes occasionally rush the narrative. This is most evident in the underdeveloped love story.
    Fans have no need to fear that "TFU" to dispenses with the Star Wars canon. The game manages to capture the feel of the original trilogy well. While Marek becomes incredibly powerful, the same is true for all other force users in the game. Its not a matter of story, but rather of presentation.
    The gameplay is exiting and full of energy. I was worried at first, as the simplistic lightsaber combat from the demo paled in comparison to the depth of "Star Wars Jedi Knight II: Jedi Outcast." After playing through the actual game, however, I see that the two titles are completely different animals. "Jedi Outcast" is a first person shooter, while "TFU's" stylistic combat best fits into the genre of "extreme action" with titles such as "Ninja Gaiden" and "Devil May Cry."
    "TFU" shines when the Apprentice is dealing with throngs of enemies or huge opponents. Marek is one of those characters that, like "God of War's" Kratos, is simply fun to control. The player feels powerful but always challenged.
    The presentation is generally top notch, but the menu system remains a leash that occasionally delays your fun. This and a few bugs occasionally crop up, but never break the experience. Due to LucasArts' commitment to quality, Star Wars remains the exception to the rule that all licensed games suck.
    The game lacks replay value as once you've seen both endings, there's little to call you back. However, its a great rental and a must play for Star Wars fans. It will definitely have you looking forward to a sequel.